Lab - 1: Optional Challenge

 

Optional Challenge: Drawing Border

I went further and attempted the border-drawing challenge:

  • Red line (Top): lda #$02 and writing to the first row of memory.

  • Green line (Bottom): Writing to the last row.

  • Blue line (Right): Iterating through column memory.

  • Purple line (Left): Adjusting X and Y registers accordingly.





This exercise reinforced structured bitmap manipulation.

Final Thoughts

This 6502 Assembly Language Lab was a rewarding deep dive into low-level programming. I gained hands-on experience with:

  • Direct memory manipulation

  • Optimizing assembly loops

  • Understanding CPU cycle timings

  • Creating unique display effects

While assembly coding is challenging, it provides unmatched control over hardware. This knowledge is invaluable, especially when transitioning to modern architectures like x86_64 and AArch64.

Next Steps

I plan to explore further performance optimizations and integrate interrupt-driven routines to enhance efficiency. Stay tuned for more assembly adventures! 😃

You’ve made it to the final challenge—tested your skills, tackled low-level logic, and truly embraced the art of 6502 assembly. Whether you conquered the challenge or picked up valuable insights, this journey has only just begun. Keep exploring, keep coding, and who knows—maybe one day, you’ll be writing your own retro game in pure assembly!

Let me know if you'd like any tweaks! 🚀 Drop a comment below! Let’s discuss assembly magic! 💡🔥

Comments

Popular posts from this blog

Project Stage 3: Enhancing GCC Pass for Multiple Function Clone Handling: Progress Update

Lab - 1: Exploring 6502 Assembly

Project Stage 1: Troubleshooting a bit - Coming soon